Showing posts with label Rags Morales. Show all posts
Showing posts with label Rags Morales. Show all posts

Wednesday, November 30, 2011

Welcome to the DCnU Issue #3 edition (Part 1)

Batman #3: Allow me to take a BIG  sigh of relief.  Why? Because I didn't hate the art in this issue.  Truth be told, this is the best issue of Batman so far.

Not only is there some sweet bat detective stuff going on, but I thought Greg Capullo's art was pretty solid in this issue.  I think what enamored me to it the most is that Capullo seemed to be experimenting with his "lens" and how the panels were viewed by the reader.  This led to some strange panel art, like the one where a conversation between Bruce and Alfred is viewed through the eye holes of the Bat-cowl sitting on a nearby table.  The technique worked best when Batman was doing his detecting and Capullo would highlight clues so that it felt like the reader was detecting alongside Batman.

This title is probably the best written title out of all the new DC stuff I'm reading, and for that reason alone, I will tough out Capullo's art.  Hopefully, this issue is a sign that he's growing into the job, and growing as an artist.


All Star Western #3: The first arc of this new series is tied up in this third issue, which was a surprise, and for my money, felt a bit rushed.  It was like, all of a sudden, boom, on to a new arc!  It looks like Hex will be sticking around Gotham though, and hopefully Amadeus Arkham will continue to be a character, because he's pretty much the only likable character in the title.  Don't get me wrong, Jonah Hex is fun to read, but the man's an asshole.

Aside from the weirdly rushed writing, I felt like Moritat's art looked a bit rushed in this one too.  The beautiful high detail that was prevalent in the first two issues wasn't there, and often there was little to no background art in the panels.  On the other hand, there were two sweet double page spreads, so it almost balances out in the end.  Hopefully Moritat can recapture the thunder in the next issue.


Action Comics #3: I was freaking out when I read the first few pages of this issue, because I thought that all of a sudden Rags Morales had gotten amazing at art.  I figured he must have taken some sort of magical elixir because if I wasn't mistaken, his art was looking a lot like it was drawn by Gene Ha...then I realized it was Gene Ha doing the art on the first few pages.

WOW.  Amazing.  His depiction of planet Krypton before the destruction is bee-yoo-tee-ful.

Back on planet Earth, things aren't going so well for Supes.  He's got the po-po breathing down his neck, some anti-alien animosity aimed in his S-chested direction, and from the looks of things, a showdown with a battalion of robots and a freaky cyborg dude in his future, oh, also the threat of an alien invasion.  Sounds FUN!  I know I can't wait.


Frankenstein Agent of S.H.A.D.E. #3: In this issue Frankenstein and his fellow monster buddies travel to a planet that is literally covered in monsters, and attempt to kill them all.  Then they discover that three other areas of the planet are monster infested as well, and have a giant epic monster to defeat in each of those regions as well.  Can you say "Boss Battle"?

It is almost silly how simplistic and straight forward this comic can be at times, but that simplicity is primarily what makes this a fun title to read.  Yes, this title is sort of a guilty pleasure for me, but so far it has been consistently fun, and highly entertaining.  Plus, as I mentioned before, I am a sucker for monsters, and this is pretty much the mecca of monsters.



Friday, October 28, 2011

Welcome to the DCnU Issue #2 Edition

Welcome to the DCnU second issue recap of all the DC comics I tend to read.  If you've been keeping up, you'll know that I liked some of the new DC titles I picked up last month, while some others left me sitting on the fence.  So how'd those titles fare the second time around?  Let's see....

Action Comics #2:  I wanna say that I'm really glad they toned down Superman's powers a bit for this comic.  He's still a strong dude, but Morrison has done a good job making Supes seem like he isn't an unstoppable force.  I also like the way they're handling Lex Luthor.  The guy is faced off against Superman, but for believable reasons: with the safety of humanity in mind...the guy's not wrong, he's just an asshole.

I think I'm officially not a fan of Rags Morales.  Superman is supposed to be a young man in this, but there are times he looks more like an middle aged going on towards old man.  (Just look at that cover)  Also Lois looks like a frumpy, worn out cougar on casual Friday in this issue.  Morales' character designs look totally different from one page to the next.  Not impressed.

Inconsistent art aside, this is a fun take on Superman, and Morrison makes the Man of Steel fun to read.  I'm definitely on board for the first full arc, and probably Morrison's entire run.



Animal Man #2:  A lot of people are totally in love with Animal Man.  I am not one of those people.  I was firmly on the fence after the first issue, and not a lot has changed after the second.

I stuck around for this second issue on the strength of the three page dream sequence at the end of issue one, and like that issue, a few cool things happened that got me excited, which helped balance out the other not so cool parts. For example: Animal Man's eyes bleeding a crazy map-tattoo onto his chest. Animal Man's daughter turning a neighbor's hand into a chicken leg.  However, I realize I can't just keep reading this issue for the one or two pages of thrills it provides each issue.  The whole issue needs to be worth reading not just a few pages.

A big hang-up I have with this title is that I don't like Travel Foreman's art.  He can draw some creepy and cool beasties, but most everything else looks flat and generic, or too clean and sanitized.  Because this is written by Jeff Lemire, I'll give it one more issue, but it needs to improve drastically.


Frankenstein Agent of S.H.A.D.E. #2:  Does Frankenstein bitch-slap a deranged and creepy old church lady who's been sacrificing children to monsters from another dimension? Hells to the yes.  Does Frankenstein do some underwater sword wielding against some crazy creatures?  Mmm hmm.  Does Frank and his crew travel to a planet completely covered in monsters?  Yes!

Unlike Lemire's Animal Man, which focuses on characters and their interactions, Frankenstein Agent of S.H.A.D.E. is all about the balls to the walls action and monster slaying.  Yeah, there's some character development in there, but it's not the focus of the comic, nor am I inclined to care.

I do get the sense that the light/popcorn feel might not be able to hold my interest over time, but for now, it's pretty enjoyable, and this one scores high marks for sheer escapism.  My one gripe: Frank rocks some really dorky platform combat boots...what the hell is up with that?


Detective Comics #2:  I think Batman is supposed to be flying in the bat-plane or something on that cover, but I'm not so sure...he could be on the bat-toilet.

I wasn't instantly in love with this title after the first issue, but a shocker ending made  me interested enough to read more.  I wish I could say otherwise, but this issue felt like more of the same.  More bat-toys, a fight, and lo and behold, another shock-tastic ending.

Tony S. Daniel, who does both the writing and the art, seems to be relying on the cheap thrills approach with Detective Comics, and I'm not sure how much more I can take.  It doesn't seem like a sustainable form of story telling.  I can only take so many big shockers before they achieve mundane status, and lose their ability to make an impact.  I'm considering dropping this one from my pull-list.



Batwoman #2:  Batwoman is easily the best title coming out of the DCnU, and for my money, is one of the best buys on the shelf these days.  J.H. Williams III is probably the best artist in the game right now, and Batwoman is an amazing looking book, not to mention a compelling read.

Kate Kane/Batwoman is a really interesting character to read about both in and out of the bat-suit.  Her budding love interest with Detective Sawyer adds an interesting dynamic to the whole deal too.

On top of a budding love story, there's some strange wraith-like creature abducting Gotham's children, and a D.E.O. spook pulling rank all over town trying to figure out and unmask Batwoman.  Batwoman is great stuff, I highly recommend this very accessible series.


Batman #2:  Batman is the better of the two Batman titles, but it still has a major weakness.  The art.  I didn't like it in issue one, and I like it even less in issue two.  I wrote in my review of issue one that I hoped to grow accustomed to, and one day like Capulo's art, but I think I kinda hate it.  Not only is it fifteen years or so out of date, but it just doesn't work on multiple levels.

The first thing that drives me nuts are his action sequences, which are poorly planned out and confusing to figure out what the hell is going on. There was a really poorly executed action sequence where Batman jumped the bat-cycle onto an oncoming train (no ramp needed) in physics defying fashion that was just plain cheesy, but it gets much worse.

The other aspect of Capullo's art that drives me nuts are his character designs.  Simply put, the people look ridiculous.  Why is Bruce Wayne's head a fucking cinder block?  There's another confusing action scene where Bruce Wayne battles some assassin in an owl-combat suit.  Bruce tries kicking and punching the guy, both of which are easily blocked by the assassin, yet somehow, Bruce is then able to run up, and put the guy in a head-lock no problem.  There's then three increasing close up panels of Bruce trying to choke the guy out, then comes the worst panel of the entire comic:


Bruce Wayne has had some nutty work done to his face...or Capullo simply does not know how to draw lips.  Lips don't square off like that nor do they meet the teeth at a right angle.  What did the guy do, bust out a ruler to draw that panel?  That will not do.  By the way Bruce, those are some smooth-ass teeth you got there buddy.

What makes this story even more tragic is that Scott Snyder is a great Batman writer.  I really like the story that he's got going on with this first arc, too bad I can't stand the art.  Please get a new artist.  Soon.


All Star Western #2:  Last but not least comes the western that really isn't a western.  When we last left Jonah Hex he was investigating the plot of From Hell (Review coming on Halloween!). Now he's caught up in a brutal shoot-out at Amadeus Arkham's casa with minions of Gotham's own elite secret society.  When the gunsmoke and dust clears Hex is still standing, and in his no bullshit fashion, discovers the whereabouts of the bad-guys hang out.  With Arkham in tow, he heads off to deal out some more six-shooter justice.

Thankfully, it turns out this opening story arc isn't a total rehashing of the From Hell plot, Gotham's secret society is actually following the teachings of the "Crime Bible" a dark faith based on the story of Cain and Abel.

So basically this opening story arc is setting up to be Jonah Hex versus rich religious nut-jobs.

Amen to that.




Tuesday, September 13, 2011

Comic Quickies: Welcome to the DCnU part 1

With DC comics spitting out 52 new titles this month, there's a lot to talk about in the comics world.  The problem with all these "new" titles, is figuring out which ones are worth reading.  For the most part, I had no problem saying "no fucking way" to the majority of "the new 52" but nostalgia, curiosity, and some great creative teams have peaked my interest enough to get me to add seven titles to my pull list, along with a handful of other titles that'll be getting the ol' flip check in store.

So without further ado, I give you part 1 of my DCnU Comic Quickies...

Action Comics #1: If you're a long-time reader of the blog, you'll know that I loved Grant Morrison and Frank Quitely's All Star Superman enough to name it one of my top 5 graphic novels of the year last year.  If you aren't long time reader, well, that's ok too.

Anyway, when I saw that Grant Morrison would once again be writing Superman, my inner nerd went wild.  Now, I'm not in any way a Superman fan.  I never even liked the guy that much as a kid.  He always struck me as far too over powered, and boring.  However, Morrison has this crazy knack for making Superman interesting.  Interesting to the point that he made me love a comic about Superman.  Believe me, that takes some skill.

So, how was Action Comics #1?  I was not let down.  The comic starts with Supes literally sniffing out corruption and dealing out some steel justice in a rather Batman-like way.  From there we learn that this is a story about Superman's early days in Metropolis, before all his powers come to full fruition.  The Man of Steel is more Man of Suspicious Interest as he's pursued by police, and plotted against by the government who enlist the help of Lex Luthor.

I got the feeling that Morrison is trying to take a back-to-basics approach to Superman, where he is truly a man of the people, fighting for those who can't fight for themselves.  That concept came across well here, and it is a concept I can definitely get behind.

Yeah, Superman's "costume" looks a little bit off with the patched jeans, and shoes he borrowed from Goofy, but I liked that he's a bit powered down.  I actually found myself caring about his safety and health a couple times, which is a new thing for me.

The art, which is handled by Rags Morales, was a bit hit or miss for me.  I think I read somewhere that Superman is supposed to be about 5 years younger than the JLA Superman here, but there were a few panels where he looked downright old.  Like, in his 50's.  Aside from that, I can't really complain, Morales' art is competent, but not astounding.

Aside from writing Superman in such a way that made me care about the guy and take interest, Action Comics #1 was also just a great fucking comic.  From start to finish it was a spellbinding read, and was easily my favorite, and least flawed, title I've read so far from the new 52.


Animal Man #1:  I was initially interested in Animal Man because it's written by Jeff Lemire, a guy who is right up there as one of my very favorite comic writers.    That initial interest skyrocketed when I got a good look at Travel Foreman's cover and some of the interior art.

That interest and excitement waned considerably once I got the actual comic in my hands and flipped open to the first page of art to see flat, texture-less, unattractive art.  This style prevailed for about two thirds of the issue while Animal Man, A.K.A. Buddy Baker is going about his usual family man/costumed hero day.  However, after an intense hostage situation at a children's hospital, where we get a glimpse at Buddy's powers, Buddy returns home, goes to bed, and proceeds to have one hell of a nightmare.

The dream sequence, is quite easily, some of the coolest art I've seen in comics.  It's got everything from rivers of blood, to fleshy disembodiment, to strange talking beasts.  This dream sequence leads to an intense real-world moment for Buddy and his family, and finishes off the first issue with a solid shocker of an ending.

After this first issue, I'm firmly on the fence with Animal Man.  If Foreman had been able to bring the thunder all issue long, and deliver 20 pages of great art, rather than 4 pages of great art, I'd be heaping praise on what is a well written comic, but for my money, is lacking consistency in the art department.


Detective Comics #1:  Without a doubt, Batman is my favorite superhero.  Probably because there is nothing "super" about him, he's just a regular guy, albeit incredibly fit, and a touch crazy.  Ever since I've returned to comics as an adult, I've been hoping for an opportunity to jump onto some Batman titles and read the adventures of my childhood hero.  That opportunity never presented itself, at least not without me having to read a few graphic novels worth of key back story from the last decade or so of Bat-history, until the relaunch.  Once the relaunch was announced, I immediately signed up for the two key Bat-titles, Detective Comics and Batman, to be added to my pull list.

Of the those two titles, I'm less excited about Dectective Comics mostly because Tony S. Daniel handles both the writing and the art.  I'd flip-checked some of his past bat-work and never been all that impressed with either his writing or his art.  I figured I'd give it a shot though, especially considering how much I've been wanting to read some Batman the last couple years.

The comic itself turned out to be a pretty solid, if somewhat standard Batman comic.  It's got all the usual Bat-stuff you've seen hundreds of times, like Batman sprinting/jumping/bat-grappling from roof top to roof top, Batman driving the batmobile through holograms into the bat-cave, Batman engaging in some banter with Alfred, Batman talking with Gordon, Batman disappearing on Gordon mid-sentence while his back is turned, and so on...I almost felt like Daniel was filling out a checklist of necessary, cliched bat-moments while interspersing them into the story.

The story, though somewhat juvenile, is pretty interesting; It deals with the Joker, so that is an instant plus, and has a pretty gruesome and shock factor-ish ending which could potentially lead to some cool plot lines down the road.  I don't want to be too hard on Daniel, his art in this issue is pretty strong, and reminiscent of Frank Miller's Dark Knight Batman art.  The writing is pretty decent too, I just think I hold any Batman comic to pretty high standards, and this one didn't quite reach those heights.  I'm definitely excited to see more of what Dectective Comics has to offer, but slightly on the fence about his title.